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Nails
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1. This tutorial explains how to create a basic nail which could be added to any rusty/dirty interface. The main purpose is to make an interface look more detailed. |
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2. Create a new layer. Using the Elliptical Marquee tool make a round selection the size of a nail (6-10 pixels). Set foreground color to R: 140; G: 140; B: 140. Fill the selection using the Paint Bucket tool. |
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3. Create a new channel. Using the Pencil tool draw two white pixels near each other as shown in the picture. |
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4. Using the Rectangular Marquee tool make a selection around those pixels as shown in the picture. In the main menu, select Edit > Define Pattern. |
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5. Remove the selection. From the main menu select Edit > Fill and the Fill dialog will popup. Set Content to Pattern and click OK. |
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6. Load selection from the current channel. Create a new layer and fill selection with black using the Paint Bucket tool. Group the new layer with the previous layer. Set Blending Mode to Soft Light. |
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7. Duplicate layer created in the previous step. Invert it (Ctrl+I) and shift it one pixel to the left. Link both layers, with black and white "checkerboards". |
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8. Having one of the "checkerboard" layers active press Ctrl+T to rotate it. By rotating one layer, the second linked layer will be rotated as well. Rotate them to a random angle and press Enter to confirm rotation. |
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9. Done! |
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